Sunday, July 09, 2006

Atlantic

It is suprisingly hard to explain the simplest concepts to some Americans who play online games. Anyone with sense will see the following : If an American player is hosting the game, then everyone not in the US is going to lag a little. If a British player is host, then the Americans are going to lag a little.
This seemed wholly incomprehensible. Playing a game where an American was host (and so our American ally wasn't lagging at all) he was wondering why he got more kills than us. After carefully explaining to him why while also helping him with some of the tougher letters, he still seemed unable to understand this simple concept. We then even started a custom game, and when he still couldn't get it, one of us shouted "It's because of a little thing called the Atlantic Ocean!". See below.


Yes, funny that a mere 323,600,000 cubic kilometres of dihydrogen monoxide would do such a dastardly thing isn't it? It is annoying that so much in games hinges on both which team has host and where that host is, but it's one of the faults with online games. Unless we could suddenly develop instant communications (perhaps a series of hypersonic carrier pigeons are the answer?) this is always going to happen.
Also, on a side note, my blog has now been indexed by google. Search for "Mkzrj" or "Thoughts, rants and ideas" and I come up top. For some reason only the "Lies" post comes up top, so I've quickly edited it to reflect this.

3 Comments:

Anonymous Anonymous said...

So you're not at all optimistic about this blog spreading and becoming a world wide sensation then?

Also, I had actually searched on Google for your blog before and noticed it, and that was a few weeks back.

11:34 pm  
Blogger Mkzrj said...

Really? I checked just yesterday and nohting could be found. I blame the Interwebs.

9:17 am  
Anonymous Anonymous said...

Hyper-sonic carrier pigeons? So hyper-sonic carrier light-rays aren't good enough for you eh?

Hayden.

5:04 pm  

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